gobj_destroy()
#
The gobj_destroy()
function deallocates and removes a given hgobj
instance, ensuring proper cleanup of its resources, subscriptions, and child objects.
Prototype
void gobj_destroy(
hgobj gobj
);
Parameters
Key |
Type |
Description |
---|---|---|
|
|
A handle to the |
Return Value
This function does not return a value.
Notes
[‘If the hgobj
instance is currently playing, it will be paused before destruction.’, ‘If the hgobj
instance is running, it will be stopped before destruction.’, ‘All child objects of the hgobj
instance will be recursively destroyed.’, ‘All event subscriptions related to the hgobj
instance will be removed.’, ‘If the hgobj
instance is a registered service, it will be deregistered before destruction.’]
Prototype
// Not applicable in JS
Prototype
# Not applicable in Python
Examples
// TODO C examples
// TODO JS examples
# TODO Python examples